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Old Oct 11, 2006, 09:01 AM // 09:01   #1141
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Why is there this big discussion ( seems more like argument ) over something that noone has confirmed apart from the fact it was read in a magazine..
We seem to be wasting our time reading and replying to posts that may or may not be relevant once NF is released... which is when i will make my decision on this question as the topic itself leaves to many possibilities open as to how this will work...
Until then i will play GW as always ......
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Old Oct 11, 2006, 09:12 AM // 09:12   #1142
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if everything else that was in the article was correct so far. its also good assumption to assume this will be correct too.
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Old Oct 11, 2006, 09:24 AM // 09:24   #1143
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Quote:
Originally Posted by sumrtym
I don't want a "rare" weapon because it's "rare". Neither do most people but you collector / traders. We want the skins we want for the SKIN. I've said before, I think a crystalline sword looks like junk. I wouldn't ever want one, no matter how much you think it's worth. I look at something I think is crappy, then you can bellow all you want about how you got a 1 in 100 million drop. My thought? "You poor unlucky guy for getting that ugly weapon instead of a better drop."

You're playing this game to be a rock star, a donald trump. You want to be rich, admired, and envied. Too bad this is a game, not real life, where if your whole goal is those things in a game focused on playing with other ]peoples and coming up with new strategies, then you'll be pitied, not envied, and thought a loser.

What you don't like is this change helps everyone in getting things they can't realistically under the present system, and at the same time further erases the "value" of your weapons. You want them because they're rare. The rest of us don't care. We want skins we like, not for rarity. The vast majority is happier, you're unhappier, and you realize how much time you've wasted accumulating stuff you hoped you'd be envied for but in reality, never were (except by others that think like you).
Same opinion here.
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Old Oct 11, 2006, 09:36 AM // 09:36   #1144
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Personally i dont deal with assumptions as 90% of the time they are wrong , i will deal with hard facts and information confirmed by Anet.......
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Old Oct 11, 2006, 10:44 AM // 10:44   #1145
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Quote:
Originally Posted by winkgood
Then you should be asking for a single player version of Guild Wars. But really, if you don't like the interaction with other people, then why did you pick Guild Wars in the first place? Certainly not for the storyline or graphics as there are games like Oblivion which has graphics and storyline that are far superior to those in Guild Wars.
Who said anything about not interacting with people - its about not having to interact with people you don't like. I know I'm not alone because all the people I play with are the same - we play with each other exclusively.

and for the record, I play gw for the gameplay and the fantastic friends I have here.
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Old Oct 11, 2006, 01:52 PM // 13:52   #1146
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Does this mean we will be able to salvage wands, focus's, and staff insciption mods also??

Like the 20/20 Staff mod? or the 10/10 staff mod?

Or hey, how about the +15/-1 energy mod on focuses?

Will these be salvageable?
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Old Oct 11, 2006, 02:10 PM // 14:10   #1147
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Originally Posted by TimTimTimma
Does this mean we will be able to salvage wands, focus's, and staff insciption mods also??

Like the 20/20 Staff mod? or the 10/10 staff mod?

Or hey, how about the +15/-1 energy mod on focuses?

Will these be salvageable?
Bottom line, we don't know.

In fact, we don't know anything about how Inscriptions will work.

Kinda makes this thread seem pretty silly, huh?

But, at the heart of the debate is a philosophical discussion about "what is fun?"

Apparently, some people have "fun" collecting shiny stuff and showing it off to other people. Others like to collect stuff for the sake of collecting. Others just want flexibility to create a weapon of their desire.

I'd argue, all these different people should be happy with Inscriptions, because it will give them more options. You just want a rare skin? Get a cheap, high req skin and put the mods you want on it.

You want to collect every rare skin in the game? This will still be quite a challenge, depending on the parameters of your collections (only max items, only items with req 7, etc.)

You want to design your own perfect weapon? I think Inscriptions will please this crowd the most...

So, who's opposed to Inscriptions? Those that are scared of change. Because not all prices will drop on all items. Some items now worthless could gain value, some items now worth more could lose some value.

It's a brave new world, IF Inscriptions happen, and I guarantee there will still be plenty of stuff to farm and trade for.
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Old Oct 11, 2006, 02:22 PM // 14:22   #1148
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Quote:
Originally Posted by Akhilleus
a question from the best political assessment test in human history, and satirical one at that (http://www.geocities.com/donaldjhagen/humoroustest.html) does a fantastic job of illustrating the different points of view in this thread.
OT: This "test" just illustrates 1 side. I feel sorry for you, if you can get tricked so easily.
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Old Oct 11, 2006, 02:26 PM // 14:26   #1149
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I remember clearly some log, on this site, of chats of Gaile Gray stating that the inscriptions will exist, but the mechanics are still in development.
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Old Oct 11, 2006, 03:15 PM // 15:15   #1150
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Talking would be an excellent

I agree that it would be an excellent thing to see prices come down, even though half my arsenal was bought at 40k and upwards.
It would be like Drok's armour and 15k, its not statistically any better... Yet ppl still pursue and the person with Drok's doesn’t loose out stats wise.
It is a game and everyone is mean to have fun and be able to play GW to its full potential.
Who care if someone has a white maxed out sword truth is your Rare or Collects one is still unique. Dammit ill pay for looks every time

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Old Oct 11, 2006, 03:18 PM // 15:18   #1151
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here is the opposition *bottom line*

Notice the hypocracy and selfishness here

Quote:
I won't play gw with ugly characters and items. would be no fun for me. i could play wow instead then
Quote:
At the moment you can see if you are hardcore or not when you look at your items. The complete motivation to be "hardcore" will be gone with this change.
and believe me something else: when you got all your items you want, you won't have more fun in guildwars' PVE (except new chapters with new playing features).
edit: oh and there are no beautiful greens: cryst, dwarven, iridescent, eternal, zodiac, ........ and so on
that is right.......SHE......can have nice things because she.......WORKED...........so......hard.......in a GAME

and you cant unless you.......WORK......AS......HARD
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Old Oct 11, 2006, 04:00 PM // 16:00   #1152
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Quote:
Originally Posted by Loviatar
here is the opposition *bottom line*

Notice the hypocracy and selfishness here





that is right.......SHE......can have nice things because she.......WORKED...........so......hard.......in a GAME

and you cant unless you.......WORK......AS......HARD
I dunno bout you but I am SICK and TIRED of WORKING in the GAMES I play. This game is NOT about work. If you are focusing on WORK within this game you are playing for the wrong reasons and have created some little side mini game for yourself. This update is not intended to kill the highend market, it is to make the aspects of the game more customizable to more players. This is a new avenue which ANet has chosen to reach a broader audience with the series. The rare skin issue we are arguing about is simply a side effect. This update should have been released way earlier, because I am sure alot of those players who have quit recently have done so because of the economy of the game being so out of whack. There is something very wrong with this economy when the only items that can be sold are perfects. I have tested this time and time again. WTS Req 8 14^50 Golden Phoenix Blade 10k......5 mins go by. WTS Req 8 14^50 Golden Phoenix Blade 5k......10 mins go by. Giving Away Req 8 14^50 Golden Phoenix Blade for FREE!!!.....3 mins go by. SOLD!!!

THAT IS TRULY TRULY sad. With the new update that Req 8 Golden Phoenix Blade would have sold for 10k for sure cause people would know they can salvage their 15^50 mod and slap it right on there. Now 10k to me is absolutely nothing in this economy, but to the average player that is good money.
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Old Oct 11, 2006, 04:03 PM // 16:03   #1153
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Quote:
Originally Posted by winkgood
Please provide a link to your paraphrasing.
You're in the right thread, as it's been quoted here already, read it and you'll find it. I love it how people come in here and bitch about Anet's decision and then tell us that we complained until Anet came up with the idea. What if this inscription system has been planned since day one of the creation of Nightfall? Who knows? The devs, and that's it, who knows how it will work? They do, and who's implementing it whether you like it or not? That's right, the developers, who cater to their average player and not the IDIOTS that think the average guild wars player has 5 million or more gold and that anyone with less is a noob or an ebayer.

It's not my fault that you spent more time hoarding a stockpile of virtual wealth than enjoying your time playing the game. I myself have logged over 3000 hours, and quite a few of them have been farming, not chest farming because I don't enjoy it. I doubt anyone really does, but when you can turn over one weapon over and buy a few hundred keys and do it over and over again potentially, I can see why some people might do it without enjoying it.

When inscriptions are implemented we'll see what affect they have on the economy, if the changes effects are felt negatively by your profit margin and every one else in the game benefits from it, you've already stated that you still would not be in favor of it. To me, that sounds like greed.
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Old Oct 11, 2006, 04:53 PM // 16:53   #1154
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Originally Posted by UndeadRoadkill
You can play it all again with a new build and play style, play PvP, cap every skill for all your characters, collect every style of armor for your characters, max out your titles (plenty right there), start a new guild, help out your new guildies with missions and quests, fill up your gold storage allotment. And you can still try to collect all your weapons by random drop, nobody's taking that away from you. Sounds like "many" things to do to me, but I'm just a lousy whiney "casual" player, what do I know?
So...Farming/Trading over and over again is not fun, but somehow doing the same quests and mission over and over again is fun. I'm sorry, but people have different playing styles, and I'll never agree to the current "assumed mechanic of inscription" UNLESS they add many many more content that includes vanity item that is on par or greater than the level of FoW armor. (and I've suggested stuff like vanity merchant weapon in UW).

Again, the problem isn't JUST about the casual players not being able to get a skin that they want. There is another problem that there isn't enough stuff for non-casual players to get in the first place, so obviously the one type of rare stuff that is there (rare weapons) are going to skyrocket in price since there is nothing else other than fow armor to spend the gold on.

All you people telling the hardcore/no life/grinder/farmer/trader people to quit and go play WoW needs to get a reality check. A truly great game is one that can attract the greatest range of audience, and asking ANet to only caters to the casuals is basically asking anet to sacrifice a large portion of their profit, which will mean less updates for you.

I think I've establish my role as a mediator lol , I just can't call myself pro-inscriptionist nor anti-inscriptionist.

Lower prices for casual players is good, but doing so at the expense of all the hardcore players is bad, and any company should know that they shouldn't alienate one crowd for another cuz they'll lose profit.
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Old Oct 11, 2006, 05:01 PM // 17:01   #1155
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Quote:
Originally Posted by Phoenix Ex
So...Farming/Trading over and over again is not fun, but somehow doing the same quests and mission over and over again is fun. I'm sorry, but people have different playing styles, and I'll never agree to the current "assumed mechanic of inscription" UNLESS they add many many more content that includes vanity item that is on par or greater than the level of FoW armor. (and I've suggested stuff like vanity merchant weapon in UW).

Again, the problem isn't JUST about the casual players not being able to get a skin that they want. There is another problem that there isn't enough stuff for non-casual players to get in the first place, so obviously the one type of rare stuff that is there (rare weapons) are going to skyrocket in price since there is nothing else other than fow armor to spend the gold on.

All you people telling the hardcore/no life/grinder/farmer/trader people to quit and go play WoW needs to get a reality check. A truly great game is one that can attract the greatest range of audience, and asking ANet to only caters to the casuals is basically asking anet to sacrifice a large portion of their profit, which will mean less updates for you.

I think I've establish my role as a mediator lol , I just can't call myself pro-inscriptionist nor anti-inscriptionist.

Lower prices for casual players is good, but doing so at the expense of all the hardcore players is bad, and any company should know that they shouldn't alienate one crowd for another cuz they'll lose profit.
See now that is not a bad idea at all to me. If they put SUPER HIGH END vanity weapons and items at a weaponsmith in FoW or UW (I would prefer UW) that would really be a good way to offset the inherent mod update. I am all for that. The weapon should cost a similar amount of ectos and shards as a full set of FoW armor. Yep you have got a GREAT idea here dude. We need to start a thread on this and have it /signed for a future update!
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Old Oct 11, 2006, 05:10 PM // 17:10   #1156
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Quote:
Originally Posted by DeathByAmor
With the new update that Req 8 Golden Phoenix Blade would have sold for 10k for sure cause people would know they can salvage their 15^50 mod and slap it right on there. Now 10k to me is absolutely nothing in this economy, but to the average player that is good money.
Remember you'll have to compete with all these 15vsHexed, 19v50, 20while hexed that nowadays get salvaged or merched. The prices for commonly dropping skins* will balance out at a low level and with overabundant supply they'll be hard to sell (see Flint's Wand pricing).


*GPB drops from Shiro'ken which are massivley farmed at Harvest Temple
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Old Oct 11, 2006, 05:12 PM // 17:12   #1157
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Quote:
Originally Posted by Phoenix Ex
So...Farming/Trading over and over again is not fun, but somehow doing the same quests and mission over and over again is fun. I'm sorry, but people have different playing styles, and I'll never agree to the current "assumed mechanic of inscription" UNLESS they add many many more content that includes vanity item that is on par or greater than the level of FoW armor. (and I've suggested stuff like vanity merchant weapon in UW).

Again, the problem isn't JUST about the casual players not being able to get a skin that they want. There is another problem that there isn't enough stuff for non-casual players to get in the first place, so obviously the one type of rare stuff that is there (rare weapons) are going to skyrocket in price since there is nothing else other than fow armor to spend the gold on.
This has been discussed before, but doing anything over and over again gets to be "not fun."

And that's the beauty of Guild Wars... you don't have to spend every waking minute playing. You can take 2 months off, and jump right back in without falling "behind".

Of course, for those who do play a lot, and have a lot of gold, I can see the problem of not having anything to do. But, is that the game's fault? I mean, if you've run out of things to do and aren't having fun, take a break!

That's the beauty of playing a game with no monthly fees.
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Old Oct 11, 2006, 05:39 PM // 17:39   #1158
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Quote:
Originally Posted by Phoenix Ex
So...Farming/Trading over and over again is not fun, but somehow doing the same quests and mission over and over again is fun. I'm sorry, but people have different playing styles, and I'll never agree to the current "assumed mechanic of inscription" UNLESS they add many many more content that includes vanity item that is on par or greater than the level of FoW armor. (and I've suggested stuff like vanity merchant weapon in UW).

Again, the problem isn't JUST about the casual players not being able to get a skin that they want. There is another problem that there isn't enough stuff for non-casual players to get in the first place, so obviously the one type of rare stuff that is there (rare weapons) are going to skyrocket in price since there is nothing else other than fow armor to spend the gold on.

All you people telling the hardcore/no life/grinder/farmer/trader people to quit and go play WoW needs to get a reality check. A truly great game is one that can attract the greatest range of audience, and asking ANet to only caters to the casuals is basically asking anet to sacrifice a large portion of their profit, which will mean less updates for you.

I think I've establish my role as a mediator lol , I just can't call myself pro-inscriptionist nor anti-inscriptionist.

Lower prices for casual players is good, but doing so at the expense of all the hardcore players is bad, and any company should know that they shouldn't alienate one crowd for another cuz they'll lose profit.
I would say that if farming for the perfect weapon could be fun, why not doing the missions again? But really my point was about doing them again with a new character and new set of skills. Yes, it is fun to do it again with a completely different style. There's a difference between playing them as a warrior, an MM, a nuker, a monk etc.
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Old Oct 11, 2006, 06:04 PM // 18:04   #1159
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here is a little bit of Jeff Strain on this.

Quote:
JS: You'll often hear us say that Guild Wars is a game without the grind. However, if you want to spend 100 hours trying to get a specific upgrade for an item, like a dragon-tooth hilt and a wyvern skill scabbard for your sword, that's fine. You have a specific goal in mind, and you want that item. What's not fine is “at level 20 I can access this dungeon, and at level 30 I can access that dungeon and there's a 1000 hours between them”. Obviously, the goals are shorter than that, or you just wouldn't do it… but we very much differentiate types of time sinks. And that differentiation is if it's for fun, or whether it's to arbitrarily take and stretch the 70 hours of content you have for game and stretch it over a thousand hours. Is it for fun or is it to try and get people addicted, so that you can collect another month of subscription fees?
You have to be able to make a judgement call. You look at the activities players are doing, and divide them into “People do that because it's fun” and “People do that because they have to”. Let's keep the stuff that's fun.
FUN ....NOT HAVE TO GRIND FROM JEFF STRAIN HIMSELF
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Old Oct 11, 2006, 06:06 PM // 18:06   #1160
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Quote:
Originally Posted by seut
Remember you'll have to compete with all these 15vsHexed, 19v50, 20while hexed that nowadays get salvaged or merched. The prices for commonly dropping skins* will balance out at a low level and with overabundant supply they'll be hard to sell (see Flint's Wand pricing).


*GPB drops from Shiro'ken which are massivley farmed at Harvest Temple
I was just using that as an example. However I still think gold items will retain some value. I don't see a Req 8 Gold somewhat rare skin item regardless of dmg mod going much below 10k. Of course anything can happen, but what I know for sure is that I will welcome this change, because I feel that I have wasted my time grinding and playing the trade game for too long. I just want a break from all that nonsense. Just make it so I can get the skin I want for cheap and allow me to change the inherent mod and I will be MUCH happier playing the game.
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